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- ...ch, as well as the reverse. [[Nathan Bridger]] is first introduced to this technology upon boarding ''[[seaQuest DSV 4600]]'' in 2018, when he happens upon the f ...ireless hand-held interface that can be used to interface with the vocoder technology, with vocoder instrumentation located at the [[moon pool]] and at the bridg ...2 KB (397 words) - 03:35, 24 December 2024
- [[Category:Technology]] ...464 bytes (80 words) - 20:43, 28 December 2024
- [[Category:Technology]] ...646 bytes (94 words) - 01:49, 27 December 2024
- [[Category:Technology]] ...737 bytes (104 words) - 20:31, 28 December 2024
- ...ir phonetic acronymic colloquialism "'''Whiskers,"''' are a type of sensor technology used to augment an underwater vessel's detection and probing capabilities. Outside of both ''seaQuests'', Whisker technology does not appear to be widely used. ...5 KB (822 words) - 00:22, 28 December 2024
- * The hyper reality probe technology is seen only in season one. It is not seen in use aboard ''[[seaQuest DSV 4 [[Category:Technology]] ...2 KB (417 words) - 00:25, 29 December 2024
- [[Category:Technology]] ...1 KB (174 words) - 02:14, 29 December 2024
- [[Category:Technology]] ...2 KB (251 words) - 19:28, 23 December 2024
- ...idge crew, such as '''[[Ford (seaQuest)|Ford]]'''. His expertise in sensor technology is vital to the ship’s operations. When the ''[[SeaQuest DSV|seaQuest]]'' c ...2 KB (406 words) - 02:36, 22 December 2024
- ...e ''[[SeaQuest DSV|seaQuest]]'' and other vessels. His expertise in sensor technology makes him a valuable asset to '''Stark's''' operation. ...3 KB (514 words) - 02:36, 22 December 2024
- [[Category:Technology]] ...3 KB (457 words) - 03:46, 29 December 2024
- * The importance of '''technology''' is highlighted for both exploration and combat, including the advanced s ...7 KB (1,083 words) - 02:04, 28 December 2024