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W.S.K.R.S.: Difference between revisions

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Created page with "{{Initialedit}} '''Wireless Sea Knowledge Retrieval Satellites''' ('''W.S.K.R.S.'''), referred to as "'''Whiskers,"''' refers to a type of sensor technology used in the world depicted in the sources. Specifically, the "Whiskers" are a computer-enhanced view that is displayed on the screens aboard the ''seaQuest''. These sensors appear to be a key component of the ship's intelligence and awareness capabilities. The "Whiskers" provide a detailed, real-ti..."
 
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{{Initialedit}}
{{Initialedit}}


'''Wireless Sea Knowledge Retrieval Satellites''' ('''W.S.K.R.S.'''), referred to as "'''Whiskers,"''' refers to a type of sensor technology used in the world depicted in the sources. Specifically, the "Whiskers" are a computer-enhanced view that is displayed on the screens aboard the ''[[SeaQuest DSV|seaQuest]]''. These sensors appear to be a key component of the ship's intelligence and awareness capabilities.
'''Wireless Sea Knowledge Retrieval Satellites''' ('''W.S.K.R.S.'''), referred to by their phonetic colloquialism "'''Whiskers,"''' are a type of sensor technology used to augment an underwater vessel's detection and probing capabilities. Specifically, the "Whiskers" are a computer-enhanced view that is displayed on the screens aboard ''[[SeaQuest DSV|seaQuest DSV 4600]]'', augmenting the ship's sonar and other detection capabilities.


The "Whiskers" provide a detailed, real-time view of the surroundings, allowing the crew to monitor the positions and movements of other vessels. The technology is used to track other submarines and assess potential threats, such as the renegade Typhoon sub. The "Whiskers" can be used in attack scenarios, as seen when the ''[[SeaQuest DSV|seaQuest]]'' is preparing to fire on the Typhoon sub. The "Whiskers" data is displayed as scrolling text on the forward screens of the bridge, showing the data that is informing the crew's decisions.
As originally planned in [[Nathan Bridger]]'s design, ''seaQuest'' is outfitted to make use of three satellites, with each designated by a call-sign in accordance to their position when deployed: "[[Mother]]," "[[Junior]]," and "[[Loner]]." The "Whiskers" are an integral part of ''[[SeaQuest DSV|seaQuest]]''<nowiki/>'s systems, providing essential information for navigation, communications, threat assessment, and weapons targeting. The system is integrated into the ship's bridge and is operated by multiple crew members, and despite the use of only three call-signs, ''seaQuest'' has additional satellites aboard.


The "Whiskers" technology is also mentioned in connection with target sweeps. The script indicates that the "Whiskers" data can be used to identify and lock onto targets for weapons systems. The system is sophisticated enough to distinguish between different types of vessels and to recognize when a target is locked. There is a sense that the data provided by "Whiskers" is not always perfect, as the crew is sometimes caught by surprise despite using the technology, indicating that it is not infallible .
''[[seaQuest DSV 4600-II]]'' also employed Whiskers, echoing their predecessor's deployment and usage.


The "Whiskers" are an integral part of the combat systems aboard the ''[[SeaQuest DSV|seaQuest]]'', providing essential information for navigation, threat assessment, and weapons targeting. The system is integrated into the ship's bridge and is operated by multiple crew members. It is clear that the "Whiskers" system is not unique to the ''[[SeaQuest DSV|seaQuest]]'', as other vessels also have this sensor technology, such as the renegade ''Typhoon'' sub. In addition to the larger "Whiskers" system, the text mentions smaller "WSKR probes" that are also used for reconnaissance.
Outside of both ''seaQuests'', Whisker technology does not appear to be widely used.
 
== Purpose ==
Whiskers provide a detailed, real-time view of the surroundings, allowing the crew to monitor the positions and movements of other vessels. The technology is used to track other submarines and assess potential threats, such as the renegade Typhoon sub. The "Whiskers" can be used in attack scenarios, as seen when the ''[[SeaQuest DSV|seaQuest]]'' is preparing to fire on the Typhoon sub. The Whiskers data is displayed as scrolling text on the forward screens of the bridge, showing the data that is informing the crew's decisions.
 
Whiskers technology is also mentioned in connection with target sweeps, relaying data that can be used to identify and lock onto targets for weapons systems. The system is sophisticated enough to distinguish between different types of vessels and to recognize when a target is locked. There is a sense that the data provided by "Whiskers" is not always perfect, as the crew is sometimes caught by surprise despite using the technology, indicating that it is not infallible.
 
== Usage ==
After ''seaQuest DSV 4600'' is crippled by a freak lightning strike of its up-world [[communications buoy]], a Whisker is brought aboard and its power source used to power ''seaQuest''<nowiki/>'s various bridge stations. Due to limitations, each station was only given 60 seconds to operate at full functionality {{Ep|Bad Water}}.
 
''seaQuest''<nowiki/>'s Whiskers are used in mine sweeping a trench during rescue operations for the sinking [[I.C.S.S. Wayfarer|''I.C.S.S.'' ''Wayfarer'']] capsule, necessitating their replacement after they are destroyed {{Ep|Better Than Martians}}.
 
 
[[Category:A to Z]]
[[Category:Technology]]
[[Category:SeaQuest Equipment]]

Revision as of 22:40, 23 December 2024

This document is an initial edit, largely generated by a language learning model (erroneously called "A.I.") based on the source materials it was provided. Please feel free to correct as needed.

Wireless Sea Knowledge Retrieval Satellites (W.S.K.R.S.), referred to by their phonetic colloquialism "Whiskers," are a type of sensor technology used to augment an underwater vessel's detection and probing capabilities. Specifically, the "Whiskers" are a computer-enhanced view that is displayed on the screens aboard seaQuest DSV 4600, augmenting the ship's sonar and other detection capabilities.

As originally planned in Nathan Bridger's design, seaQuest is outfitted to make use of three satellites, with each designated by a call-sign in accordance to their position when deployed: "Mother," "Junior," and "Loner." The "Whiskers" are an integral part of seaQuest's systems, providing essential information for navigation, communications, threat assessment, and weapons targeting. The system is integrated into the ship's bridge and is operated by multiple crew members, and despite the use of only three call-signs, seaQuest has additional satellites aboard.

seaQuest DSV 4600-II also employed Whiskers, echoing their predecessor's deployment and usage.

Outside of both seaQuests, Whisker technology does not appear to be widely used.

Purpose

Whiskers provide a detailed, real-time view of the surroundings, allowing the crew to monitor the positions and movements of other vessels. The technology is used to track other submarines and assess potential threats, such as the renegade Typhoon sub. The "Whiskers" can be used in attack scenarios, as seen when the seaQuest is preparing to fire on the Typhoon sub. The Whiskers data is displayed as scrolling text on the forward screens of the bridge, showing the data that is informing the crew's decisions.

Whiskers technology is also mentioned in connection with target sweeps, relaying data that can be used to identify and lock onto targets for weapons systems. The system is sophisticated enough to distinguish between different types of vessels and to recognize when a target is locked. There is a sense that the data provided by "Whiskers" is not always perfect, as the crew is sometimes caught by surprise despite using the technology, indicating that it is not infallible.

Usage

After seaQuest DSV 4600 is crippled by a freak lightning strike of its up-world communications buoy, a Whisker is brought aboard and its power source used to power seaQuest's various bridge stations. Due to limitations, each station was only given 60 seconds to operate at full functionality (DSV: "Bad Water").

seaQuest's Whiskers are used in mine sweeping a trench during rescue operations for the sinking I.C.S.S. Wayfarer capsule, necessitating their replacement after they are destroyed (DSV: "Better Than Martians").