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A '''launch key''' is an electronic code key used in the activation of nuclear ordnance aboard a vessel or other military installation. Launch keys issued to ''seaQuest DSV 4600'' command-level officers appear to be made of metal, featuring the picture of the wearer on the bow of the blade and an engraved barcode on the blade. | |||
A '''launch key''' is an electronic code key used in the activation of nuclear ordnance aboard a vessel or other military installation. Launch keys issued to ''seaQuest DSV 4600'' command-level officers appear to be made of metal, featuring the picture of the wearer on the bow and an engraved barcode on the blade | |||
In 2017, Captain [[Marilyn Stark]] made use of her launch key to arm the thermonuclear ordnance aboard the [[Nor-Pac]] submersible ''seaQuest DSV 4600'' during what became known as the [[Livingston Trench Incident]] {{Ep|To Be or Not to Be}}. | In 2017, Captain [[Marilyn Stark]] made use of her launch key to arm the thermonuclear ordnance aboard the [[Nor-Pac]] submersible ''seaQuest DSV 4600'' during what became known as the [[Livingston Trench Incident]] {{Ep|To Be or Not to Be}}. | ||
In 2018, Dr. [[Rubin Zellar]] forces Captain [[Nathan Bridger]] and Commander [[Jonathan Ford]] to use their launch keys to activate ''seaQuest''<nowiki/>'s nuclear ordnance, suggesting that a two-key system was established following the Livingston Trench Incident. Zellar | In 2018, Dr. [[Rubin Zellar]] forces Captain [[Nathan Bridger]] and Commander [[Jonathan Ford]] to use their launch keys to activate ''seaQuest''<nowiki/>'s nuclear ordnance, suggesting that a two-key system was established following the Livingston Trench Incident. Zellar was unaware that Bridger disabled the nuclear warheads, realizing that ''seaQuest''<nowiki/>'s firepower was his goal {{Ep|Games}}. | ||
Later, Bridger and Ford use their launch keys to activate the entire explosive ordnance of ''seaQuest'' to close a catastrophic schism in the sea floor caused by the [[World Power]] operation, resulting in the ship's destruction {{Ep|Higher Power}}. | Later, Bridger and Ford use their launch keys to activate the entire explosive ordnance of ''seaQuest'' to close a catastrophic schism in the sea floor caused by the [[World Power]] operation, resulting in the ship's destruction {{Ep|Higher Power}}. | ||
[[Category:A to Z]] | [[Category:A to Z]] | ||
[[Category:Technology]] | [[Category:Technology]] | ||